GWILDOR
(#29/31)
[Advanced
Fighting Fantasy 2E/Masters of the Universe (Filmation)]
Heroic
creator of the Cosmic Key!
Thenurian
(“Space Dwarf”) INVENTOR, age unknown, Male
SKILL:
5 STAMINA: 12
LUCK: 9 MAGIC: 0
Magic
Points: 0
Social Class: 6 (8 in Thenuria)
Talents:
Darkseeing, Robust
Special Skills: Eternian Speech 4, Thenurian
Speech 4, Crafting (Locksmith) 2, Locks 2, Tech Lore 2, Bargain 1, Flail 1, Drive
Vehicle 1, Energy Weapons 1, Engineering 1, Evaluate 1, Siege Weapons 1, Trap
Knowledge 1
Equipment:
· The Cosmic Key (damage as per Flail, unlocks
the powers of space, time, and the universe. In practical terms this is a +4
bonus to any Special Skill roll plus the ability to Teleport 2-7 times a day
until the Cosmic Key needs to be recharged with 2-12 hours of inactivity)
· Thenurian Battle Apron (as per Leather Hauberk, plus
holds ten encumbrance slots of equipment, though retrieving an item takes one
Attack Round)
Money:
12 GP,
Provisions: 2
“By the power of the Cosmic Key!”
“Mmmm...
ah... yes... yes, I think I can. I need a few things: a masonic tesseract...”
TWO-BAD
(#30/31)
[Advanced
Fighting Fantasy 2E/Masters of the Universe (Filmation)]
Double-headed
evil strategist!
Mutant
STRATEGIST age unknown, Male
SKILL: 6 STAMINA: 18 LUCK: 8 MAGIC: 0
Magic
Points: 0
Social Class: 0
Talents:
Ambidextrous,
Dark Seeing, (half) Light Armour (any hit, roll 1d6 first; on 4-6 it hits
Badraah’s purple scales (as per Light Armour – if this fails roll for regular armour
next), Second Head (+1 ATTACK)
Special Skills: Eternian Speech 4, Arnour 2, Battle
Tactics 2, Brawling 2, Crafting 1, Drive
Vehicles 1, Energy Weapons 1, Engineering 1, Siege Weapons 1, Strength 1, Tech
Lore 1, Trap Knowledge 1
Equipment:
· Yellowstone Circlet of Badraah (+1 SKILL bonus at all times)
· Dragontooth-Buckler (as per Buckler and Shortsword)
· Red Steel Breastplate (+1 to the Armour Roll)
· Red Steel Gauntlet (as per Armoured Fist with +1 to
Armour and Damage Rolls)
· Belt of Red Steel (as per the Strongarm talent)
· The Iron Boot (+1 Attack, as per Armoured Fist)
· Red Steel Cap (+1 Attack, as per Armoured Fist)
Money:
12 GP,
Provisions: 2
“You watch the prisoner. I’m going to get some sleep.”
(Tuvar)
“Hey, you want me to try my new defence system?” (Badraah)
STINKOR
(#31/31)
[Advanced
Fighting Fantasy 2E/Masters of the Universe (Filmation)]
Evil
master of odours!
Pelleezeean
SABOTEUR, age unknown, Male
SKILL:
6 STAMINA: 16
LUCK: 7 MAGIC: 0
Magic
Points: 0
Social Class: -1
Talents:
Ambidextrous,
Darkseeing, Foul Stench (all opponents at -2 SKILL unless have Nose Filters
or Plugs), Small Claw
Special Skills: Eternian Speech 4, Armour 2, Sneaking 2, Thrown 2,
Awareness 1, Dodge 1, Forest Lore 1, Herb Lore 1, Hunting 1, Navigation 1, Poisons 1, Strength 1, Trap Knowledge 1
Equipment:
· Blue Steel Shield (as per Large Shield and can be
thrown as a Chakram, with a +1 bonus to both Armour and Damage Rolls)
· Armour of Odiphus (as per Breastplate, with +1
bonus to the Armour Roll, and also acts as automatic Nose Filters)
-
Red Steel Belt (as per the Strongarm talent)
Money:
7 GP (all
taintedwith the Stench), Provisions: 2 (ditto)
“Taste this, boys and girls!”
“That was a good one!”