Saturday, January 4, 2025

You're out of your box!

PROSPECTOR (#16/31, #16/365) [POT]

SKILL: 7

STAMINA : 7

ATTACKS: 1

WEAPON: Pick-axe

ARMOUR: See below

DAMAGE MODIFIER: None

HABITAT: Wilderness, Hills, Mountains, Desert

NUMBER ENCOUNTERED: 2-12

TYPE: Humanoid

REACTION: Neutral-Unfriendly (in town or wilds)

INTELLIGENCE: Average-High

Out in the wastelands there are places such as Sapphire City or Alasiyan; “anything goes” frontier-towns, full of rough miners and PROSPECTORS, who trade with Hill Barbarians, Desert Nomads, and various non-human races. Rogue gangs of miners and Prospectors sometimes strike out through the desert’s rockier wastes, looking for seams of gold and gemstone deposits. They have also been known to uncover ancient ruins from the earlier civilizations that once ruled these wastes. All Prospectors have a Pick-axe as a weapon, and may have some scraps of armour - roll on the table below to decide what:

Roll Armour Type

1-2 Leather Jack

3-4 None

5-6 Leather Cuirass

These Prospector gangs are small in number and not especially heavily armed, but they are fiercely protective of any finds they make and will attack immediately if they think they are about to be robbed. To determine the race and number of Prospectors roll on the table below. Scores for human Prospectors can be found above; for non-humans you can use these scores as well, or consult the relevant entry in Out of the Pit.

Roll Prospector Type (Number encountered) Other Notes

1 Goblin (4-24): Led by: Roll 1-3 Man-Orcs (1-3) 4-6 Ogres (1-2)

2 Black Elf  (3-18)

3-4 Human (2-12)

5 Dwarf (2-12)

6 Gold Rush! (10-60): Small fortified settlement of all races frantically stripping a newly discovered seam of gold.

To determine what the Prospectors have found (or not!), roll on the following table. Exact details as to whether the find is valuable, viable, or exhausted are left to the Director to determine as they see fit.

Roll Type of Find

1 Diamonds: Prospectors have found a small deposit of diamonds.

2 Ivory: Prospectors have found a monsters' graveyard full of ivory tusks, horns, teeth and claws.

3 None!: Prospectors are currently empy-handed and unhappy.

4 Gold: Prospectors have found a small seam of gold.

5 Sapphires: Prospectors have found a deposit of sapphires.

6 Ruins: Prospectors have found an ancient ruin or tomb they are looting.

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