Wand of Spells (#23/31, #51/365) [EA:V2] (Enchanted Item)
This wand is typically made from rare and expensive wood, bound with gold or silver and studded with precious gemstones. They are much sought-after, for they allow the use of a range of powerful magical spells. When a Wand of Spells is found, roll below to determine the type and the 2-7 spells it contains.
Roll Type
1-3 Wand of Sorcery (Roll 2-7 times for spells contained; reroll duplicates: 1. ZAP, 2. FOF, 3. LAW, 4. DUM, 5. HOT, 6. WAL)
4-6 Wand of Wizardry (Roll 2-7 times for spells contained; reroll duplicates: 1. Force Bolt, 2. Illusion, 3. Darkness, 4. Fear, 5. Grow, 6. Invisibility)
When pointed at someone and a spell specified, the Wand of Spells will have the same effect as the intended spell on the victim, except that the victim cannot Test for Luck to avoid the wand's magic. One magical charge is used when the wand is pointed at someone to cast a magical effect. When found a Wand of Spells will have 2-7 charges. If all charges are used up then the wand is useless until recharged.
If a Wand of Spells is crafted using the Enchanting Special Skill, the wand-maker can determine the type of wand and the number and type of spells that it contains. Rumour says that there is an Enchanter who belongs to the Magicians' Guild of Wolftown, far across the Flatlands, who knows the secret to making a Wand of Spells.
Unavailable to buy
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