HONEYMILK TREE (#24/31, #144/365) [TTHA]
Appearance: This is a small tree with feathery light green leaves, rough light-brown bark, large pale yellow-orange flowers and light green spherical nuts.
Distribution: Jungles, plains and hills in warmer areas across Titan.
Effects:
The bark and nuts of the Honeymilk Tree can be scraped off or crushed, and the remnants used as incense, either to be burnt or made into perfume. Its sweet, delicate odor is much valued by nobles in court.
Cost: City 10-60gp, Town 10-60gp, Village 10-60gp (per bunch of nuts or vial of shavings)
Availability: Uncommon
JALAZIN (#25/31, #145/365) [TTHA]
Appearance: This is a vine-like climbing plant, with small triangular green leaves, and white star-shaped flowers that release a sweet heady intoxicating fragrance around dusk.
Distribution: Hills, plains and woods in the warmer areas of Titan.
Effects:
The perfume of Jalazin flowers can be collected at dusk in a vial and is thought to be a component in alternative recipes concerning several alchemical preparations including Love Potions and Potions of Obedience.
Cost: City 2gp, Town 3gp, Village 4gp (per bunch of flowers)
Availability: Common
WRAITHBANE (#26/31, #146/365) [TTHA]
Appearance: This is a ground hugging species, with long tattered fibrous green leaves, and brown spiky cone-shaped flowers.
Distribution: Deserts and wilderness across Titan
Effects:
The cones of the Wraithbane plant can be put in a brazier and burned. They give off a dull flame, and a sweet, hazy, scented smoke. This smoke will banish any non-corporeal Undead present, including Wraiths, Spectres, Ghosts, Shades and so on, but will not affect Skeletons, Zombies, Ghouls, Mummies and other shambling menaces. The non-corporeal Undead will disappear with 1-6 Attack Rounds of the brazier being lit.
Cost: City 12gp, Town 24gp, Village 36gp (per cone)
Availability: Rare
Further Notes: Wraithbane is thought to be related to cacti and is cultivated by several races that dwell in arid areas, including Desert Elves, Sand Stalkers and the Caarth.
No comments:
Post a Comment