KELPGEM (#30/31, #244/365) [TTHA]
Appearance: This
is a yellow-brown kelp-like seaweed whose leafy fronds sparkle with specks of green glitter.
Distribution: Seas, sea-shores and islands across Titan.
Effects: Kelpgem is known for occasionally containing small green gems tucked away among its fronds. Some claim the Merfolk hide them in the plant, others that Kelpgem creates gems as an oyster makes a pearl. What is known is that a clump of Kelpgem has a 1 in 6 chance of containing a small green gem worth 2-12gp.
Cost: City 2-12gp, Town 2-12gp, Village 2-12gp (per gem)
Availability: Rare
RAMPARTS (#31/31, #245/365) [TTHA]
Appearance: This
is a stone-grey, rock-like fungus, that grows in large fibrous clumps.
Distribution: Caves, dungeons and ruins across Titan.
Effects: Ramparts is an edible underground fungus much valued by Dwarfs for its hunger-appeasing properties. Despite its disgusting taste (likened by one adventurer to a mixture of rotting cabbage and old boots), a clump of Ramparts provides the same amount of sustenance as one meal of Provisions. In addition, Ramparts remains edible for 2-7 days after being collected.
Cost: City 2gp, Town 17sp, Village 14sp (per clump)
Availability: Uncommon
SALTSPUR (#1/30, #246/365) [TTHA]
Appearance: This
is a sheet of greenish seaweed encrusted with white salt-crystals.
Distribution: Seas, sea-shores and islands across Titan.
Effects: Saltspur seaweed is used across Titan to preserve fresh food by salting them, especially breads and savoury cakes. Saltspur added to fresh bread will preserve it for an extra 2-12 days; during this time eating such a loaf of Saltspur bread is the same as consuming one meal of Provisions.
Cost: City 1gp, Town 7gp, Village 4gp (per sheet)
Availability: Common
SAMARA HERB (#2/30, #247/365) [TTHA]
Appearance: This
is a spiny grey-green herb with pointed leaves and small white flowers.
Distribution: Hill and mountains across Titan.
Effects:
The leaves of the Samara herb have cleansing properties and neutralize otherwise poisonous meat. Any poisoned meat that has Samara herb added to it will instead become edible with no ill-effects to whomever consumes it. This applies to meat only, not other kinds of food.
Cost: City 3gp, Town 3gp, Village 4gp (per bunch)
Availability: Uncommon
SOLANBANE (#3/30, #248/365) [TTHA]
Appearance: This
is a low-lying herb with thick-fleshy pale-green leaves and tiny yellow flowers.
Distribution: Hills, mountains and wilderness across Titan.
Effects:
The succulent leaves of Solanbane can be broken open to reveal a thick, creamy sweet-smelling liquid. As well as being a natural perfume, anyone who smears a vial of Solanbane over their bare skin will be protected from the sun and exposure. They will suffer no STAMINA damage from either travelling or resting without shelter during the day in hot or desert conditions (see Heroes Companion, p. 71).
Cost: City 4gp, Town 6gp, Village 8gp (per vial)
Availability: Common
THORNWOOD (#4/30, #249/365) [TTHA]
Appearance: This
is a medium-sized tree with reddish-grey bark, covered in grey thorns, with a low wide spreading canopy of feathery green leaves, hairy yellow flowers and brown seed-pods.
Distribution: Plains, hills and wilderness across warmer regions of Titan.
Effects:
Thornwood is hard and strong, and used to make furniture such as tables and chairs (obviously with the thorns removed). Occasionally, a Dryad Queen or other woodland spirit has been known to gift an adventurer a weapon made from Thornwood. Such a weapon is known as a staff-sword, and has one end carved to form a handle, with a weighty balanced pommel, while the blade of the weapon is lined with rows of razor-sharp thorns and terminates in a large spike. It is truly a deadly weapon, although it contains no metal at all! A Thornwood staff-sword does damage as per a regular sword and counts as magical for the purposes of hitting creatures such as Demons or Undead; however it provides no additional bonuses.
Cost: City 40gp, Town 50gp, Village 75gp (per staff-sword)
Availability: Common
VARRANGRASS (#5/30, #250/365) [TTHA]
Appearance: This
is a type of grass with thin white leaves and spiky black seeds, that gives off a strong herbal odor.
Distribution: Plains and deserts across Titan.
Effects:
The leaves of the Varrangrass form a potent magical adjunct. A bunch of Varrangrass provides a burst of magical energy to a Wizard or Sorcerer in the form of 1-6 Magic Points or STAMINA (depending on the user's magical style), they can use when casting a spell.
Cost: City 10gp, Town 12gp, Village 14gp (per bunch)
Availability: Rare