BEAST MAN (#4/31)
[Advanced Fighting Fantasy 2E/Masters of the Universe (Filmation)]
Savage henchman!
Beastman BEASTMASTER, 27 years old, Male
SKILL: 6 STAMINA: 18 LUCK: 8 MAGIC: 3
Magic Points: 9 Bestial Power: 5 Social Class: 0
Talents: Beastfriend, Darkseeing
Special Skills: Eternian Speech 3, Hunting 2, Magic-Animal Mastery 2, Whips 2, Animal Lore 1, Armour 1, Brawling 1, Climb 1, Drive Vehicle 1, Energy Weapons 1, Mounted Combat 1, Ride 1, Strength 1, Thrown 1
Spells (Beastmaster): Animal Senses (2), Control Beast (4), Power of the Beast (4)
Equipment:
· Beast Whip (can shock once per combat for an extra 2 STAMINA damage on one hit or 4 STAMINA damage if the opponent is wearing metal armour)
· Armour of the Blue Sun (as per Leather Hauberk, successful Armour Roll causes assailant to lose 1 STAMINA from armour’s spikes)
· Brass Bracers (+2 bonus to all spellcasting rolls)
Companions: Can summon 1-6 SHADOW BEASTS (SKILL 8 STAMINA 11, 2 Attacks, Large Bite, +2 to the Damage Roll) once a day, who will serve Beast Man for 1-3 hours.
Money: 2 GP, Provisions: 2
“As you wish, Skeletor.”

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