Thursday, September 19, 2024

Traders' Entrance...

TRADER (#8-19/30, #252-263/365) [POT]

SKILL: 6

STAMINA: 7

ATTACKS: 1

WEAPON: See below

ARMOUR: 1 in 6 chance of a Leather Jack

DAMAGE MODIFIER: None

HABITAT: Towns, Rivers/Lakes, Sea/Seashore, Ruins, Hills, Forests, Plains, Wilderness, Desert

NUMBER ENCOUNTERED: See below

TYPE: Humanoid

REACTION: Friendly-Neutral

INTELLIGENCE: High

A TRADER is a small-time merchant, usually specializing in one particular trade or type of goods with which they earn an income by selling. They wear work or travel clothes, appropriate to where they are, and may also have a Leather Jack as armour on a roll of 1 on one die. Traders typically possess some kind of weapon to defend themselves against bandits, vagabonds and the like; roll on the following table to determine what:

Roll Weapon Type

1 Shortsword

2-3 Club

4-5 Staff

6 Dagger

All Traders have at least 1 point in Bargain, Con, Etiquette and Evaluate Special Skills. Otherwise, they can vary somewhat depending on what goods they are selling. To determine the type of Trader, roll two dice separately on the table below.

First Roll Second Roll Trader Type

1-3 1 Baker: Sells grain-based food such as bread, pies and cakes. Goods count as Provisions.

1-3 2 Butcher: Sells animal meat. Goods count as Provisions. Has a Cleaver and 1 point in the Animal Lore Special Skill.

1-3 3 Chandler: Sells (roll): 1 Candles, 2 Lanterns, 3 Ropes, 4 Sacks, 5 Torches, 6 Waterskins.

1-3 4 Clothier: Sells cloths, fabrics (see Encyclopedia Arcana: Volume 1, p. 72, in particular the entries on Textiles and Clothing)

1-3 5 Cobbler: Sells shoes, boots, sandals and clogs.

1-3 6 Fishmonger: Sells fresh fish if near water or preserved fish if further inland. Goods count as Provisions. Has a Cleaver, a Jar of Salt, and 1 point in the Fish Lore Special Skill.

4-6 1 Food-Seller: Sells (roll): 1 Grilled fish, 2 Fried meat, 3 Roast chestnuts, 4 Rat-on-a-stick, 5 Electric Eel skewers, 6 Grilled Grannit. Goods count as Provisions.

4-6 2 Fruiterer: Sells all kinds of fruit and vegetables. Goods count as Provisions.

4-6 3 Furrier: Sells different kinds of furs, pelts, skins and hides (see Encyclopedia Arcana: Volume 1, pp. 73-78)

4-6 4 Grocer: Sells herbs (see Encyclopedia Arcana: Volume 1, pp. 60-61), spices (see Encyclopedia Arcana: Volume 1, pp. 85-88), and other bits and bobs, such as jars of salt, vinegar, etc.

4-6 5 Miscellany: Sells (roll): 1 Magic Items (see Encyclopedia Arcana: Volume 1, pp. 153-55), 2 Useless Junk (see Encyclopedia Arcana: Volume 1, pp. 42-43), 3 Sorcery Spell Components (see Encyclopedia Arcana: Volume 1, p. 155), 4 Monster Parts (see Encyclopedia Arcana: Volume 1, pp. 63-71), 5 Trade Goods (see Encyclopedia Arcana: Volume 1, pp. 71-73), 6 Eggs (see Encyclopedia Arcana: Volume 1, pp. 92-95).

4-6 6 Vintner: Sells bottles of wine (see Encyclopedia Arcana: Volume 1, p. 55)

To determine the size and extent of the Trader's current enterprise.

Roll Grade Enterprise Staff Goods Notes

1 1 Pedlar 1 1-3 Chance of Draft Animal: 1-3

2 1 Barrow or Cart 1 1-6 Chance of Draft Animal: 1-4

3 2 Stall 1-2 2-7 Chance of Draft Animal: 1-3

4 2 Stall 1-2 2-7 Chance of Draft Animal: 1-3

5 4 Small Shop 1-6 2-12 Chance of Draft Animal: 1-2

6 6 Shop 2-12 3-18 Chance of Draft Animal: 1-2

If the Trader has a Draft Animal roll on table below to determine what:

Die Roll Draft Animal (roll or choose depending on Habitat type)

1 Donkey

2 Mule

3 Horse

4 Pony

5 Water Buffalo, Desert Bison or Oxen

6 Camel

Traders are found across Titan, whether running a shop in a settled area or out on the road, travelling from village to village. They typically offer prayers to Vlada, God of Wealth, hoping that one day their trading efforts will pay off and they will strike it rich. One such example of this rags-to-riches story is Mercule Sharatan, who spent her youth running a grocer's barrow in the Market Square of Port Blacksand but rose in power and stature thanks to her keen eye for a bargain, to become both a wealthy spice merchant and Guildmaster of the Port Blacksand Guild of Merchants and Traders!

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