Monday, March 13, 2023

Sleeping Quarters for Various Inhabitants

Sleeping Quarters (Tavern - Tan-Kha and Len-Tor) (#9/31; #68/365)

"These is a simple chamber, adorned only with a large crude wooden bed, some drawers and a closet, and a lone sputtering torch."

Contents: This is the sleeping quarters of the tavernkeeper Tan-Kha and his wife Len-Tor. The drawers and closet contain a selection of basic clothes. One of the drawers has a hidden bottom, containing a small locked box with Len-Tor's jewellery (she has the key to this box on her possession). The box is not trapped, and inside are:

  • a Silver Necklace (20GP)
  • a Electrum Ring with a Sapphire gem (30GP)

Hidden under a blanket under the bed is a locked, trapped strongbox containing Tan-Kha's savings from the tavern. Tan-Kha has the key, which also disarms the trap (blade trap, see Encyclopedia Arcana: Volume 1, p. 35). Inside the strongbox are:

Sleeping Quarters (Tavern - Har-Tan and Al-Tan) (#10/31; #69/365)

"This is a simple chamber, adorned only with two crude wooden beds, at the foot of each is a chest, and a lone sputtering torch."

Contents: This is the sleeping quarters of the tavernkeeper Tan-Kha's daughters Har-Tan and Al-Tan. The chests contain a selection of basic clothes. At the bottom of one chest is Al-Tan's collection of scripts from various plays: Orcs and Orcability, Halfhand - Prince of Lendle, The Isle of Quor, Enter Pirates, etc. etc. She wishes to run away (preferrably with Iknab) and join a theatre in a big city or a travelling group of players.

Har-Tan's chest contains her collection of semi-precious stones, bartered from wanderers or found out in the wilderness, including (labelled) chunks of Chalcedony, Agate, Jade, Jasper, Garnet and Malachite (each worth 2-12GP). Also in the chest is a small rock hammer and chisel, and an eyepiece and a set of simple jeweller's tools - Har-Tan has designs on becoming an exploring jeweller.

Tan-Kha and Len-Tor tolerate their daughters' hobbies for now; but will not them leave the tavern unless they can find replacements.

Sleeping Quarters (Fighting Pit - Azgrul) (#11/31; #70/365)

"This is a simple chamber, adorned only with a crude wooden bed, and a lone sputtering torch. On a bloodstained workbench in the corner are piled all manner of warlike things - broken weapons and bits of armour mainly, while several trophies - the head of a Manticore, the horns of a Minotaur - line the walls."

Contents: This is the sleeping quarters of Azgrul the Pitmaster. The workbench is mainly covered with broken swords and dented armour, but among the debris can be found:

The trophies on the wall are unremarkable, but may be worth 2-12GP to a collector (or more to a purveyor of magical components; e.g. see (Encyclopedia Arcana: Volume 1, p. 68, for the Manticore (skull) and Encyclopedia Arcana: Volume 1, p. 91, for the Minotaur horns).

Sleeping Quarters (Fighting Pit - Vizgrim) (#12/31; #71/365)

"This is a simple chamber, adorned only with a crude wooden bed, a lone sputtering torch, and a large chest at the foot of the bed."

Contents: This is the sleeping quarters of Vizgrim the Bookie. The chest is locked and trapped - Vizgrim has the key. The key unlocks the chest and disarms the trap. Anyone setting off the trap causes an explosion of Fungi spores (see Encyclopedia Arcana: Volume 1, pp. 35-36) that affects everyone in the room.

Inside the chest are a selection of robes, plus the following:
  • a sack containing 237GP (Vizgrim and Azgrul's current winnings from the Fighting Pit)
  • Vizgrim's journal, containing long lists of bookie odds and bets placed, as well as contact details and locations for bookies, trappers, and monster part buyers in Pellod and Dust Town.
  • a smaller untrapped box, with a folded Cloth-of-Gold robe worth 100GP of Vatosian origin,  and a Ring of Warrior-Summoning (see Encyclopedia Arcana: Volume 1, p.131, has 3 charges left).

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