CULTIST (#28/30, #179/365) [POT]
STAMINA : 7
ATTACKS: 1
WEAPON: See below
ARMOUR: None
DAMAGE MODIFIER: None
HABITAT: Towns, Towns (sewers), Dungeons, Ruins
NUMBER ENCOUNTERED: 2-7
TYPE: Humanoid
REACTION: Unfriendly-Hostile
INTELLIGENCE: High
The CULTIST is a furtive and secretive fervent disciple of a deity their fellow peoples may abhor, typically one of the Dark Lords of Evil and Chaos, or an Demon Prince of some standing, or even one of the more abhorrent Beast Lords of the Animal Court. They may have a regular occupation or place in decent society, but come nightfall the Cultist swathes themselves in a robe or cloak and steals out into the darkness, towards the hidden temple where foul and unholy rites are conducted in honour of their depraved god, whoever that may be. To determine the chosen deity of such a cult and all Cultists present, roll once on the following table:
Roll Cult God Weapon Apparel
1 Cult of the Night Dragon, Night Dragon, Dagger, Grey robes, dragonskull tattoo
2 Cult of the Cobra, Sithera (Sith), Scimitar, Red robes, golden cobra symbol
3 Cult of the Spider God, Arhallogen, Poisoned dagger (4 STAMINA damage), Black cloak
4 Cult of the Leopard God, Sku-Rachi, Tiger-claws, Leopardskin jacket (as per Leather Jack)
5 Cult of the Dark Lord, (Roll: 1 Death, 2 Disease, 3 Decay, 4 Sith, 5 Ishtra, 6 Myurr), Club, Black robes
6 Chaos Cult, (Roll 1-2 Behemoth, 3-4 Belthegor, 5-6 Dolod), Dagger, Black robes and a Chaos tattoo
In addition to their cult accoutrements as determined above, a Cultist will also carry an unholy symbol of their faith. If seven Cultists are encountered, they will form a coven and one will be of a special type - roll below to determine what:
Roll Special Cultist, SKILL STAMINA Gear
1-2 Cultist Priest 6 9 Mace, Magic-Priestly 2, MAGIC 6
3-4 Elite Cultist 10 8 Sword
5-6 Cultist Leader 7 11 Morning Star
Especially active cults known from Titan include the Cult of the Night Dragon, believed to be based in the town of Carnex in northern Allansia, and the Cult of the Cobra, which is active in Arantis and the southern lands, as are the Cults of the Spider and Leopard Gods as well. Meanwhile, even fair Salamonis has its own nefarious Chaos Cult, called the Sisters of the Brotherhood, dedicated to the hideous demigod known as the Behemoth and led by the irredeemably evil Cardinal Zyn. Ludria, a city in northern Khul, is another settlement known to be infested with numerous weird Cults dedicated to dark gods, some of whom are devoted to to the evil works of the nefarous Inquisitor, Anna Gorval (e.g. see Adventure Creation System, pp. 120-121, pp. 335-336, pp. 338-340).
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