Friday, February 13, 2026

And then a KRAGAAR comes along, with the strength and lots of brawn...

KRAGAAR (#14/28, #14/365) [OOTP IV]

SKILL: 8


STAMINA: 10

ATTACKS: 1

WEAPON: See below

ARMOUR: Medium

DAMAGE MODIFIER: +1 to the Damage Roll

HABITAT: Dungeons, Ruins, Caves, Forests, Plains, Hills

NUMBER ENCOUNTERED: 1

TYPE: Humanoid

REACTION: Neutral-Unfriendly 

INTELLIGENCE: Low-Average

Once mistakenly thought to be a weird breed of Orc, or even some kind of grossly-deformed Kobold, the KRAGAAR is actually a unique species of humanoid in their own right. For whereas Kobolds represent a crossbred distillation of all the cowardice, deviousness and general nastiness of the Children of Hashak - the Goblins, the Orcs and the Trolls - the Kragaar exemplifies the exact opposite, being a summation of all of these creatures' best neutral features, such as their strength, bravery, fearlessness, and sheer bloody-minded will for survival.

Kragaar are large, broad-shouldered creatures, slightly small than an average Ogre or Troll, but well-muscled and imposing in appearance. Owing to regional Chaos fluctuations, their skin colour can vary widely, as can their choice of main weapon; roll two dice on the table below to determine what these all are:

First Roll Skin Colour Second Roll Weapon

1 Green 1-2 Handaxe and Flaming Scimitar (+1 Attack, on successful hit victim must Test for Luck or ignite)                 

2 Brown

3 Purple 3-4 Greatsword

4 Orange

5 Red 5-6 Battleaxe

6 Roll twice more, ignoring further rolls of 6

The Kragaar typically carries a regular Sword as a backup weapon and will be clad in armour comprised of iron plates on their shoulders, chests and thighs. This is often decorated by painting it with bright colours or inscribing symbols upon its surface, while the Kragaar are also known to tie bones in their crests of hair or cap their tusks with iron spikes. When not fighting or guarding a location, the Kragaar will be found employing their spare time profitably, such as sharpening their weapons, polishing their armour, or dealing with their mane-like pelage (often by completely shaving it off!

Perhaps the most well-known Kragaar are those of the Khulian kingdom of Zamarra, who live in wooded areas and ride great fire-breathing two-headed Serpents (and are thus also sometimes known as Serpent Warriors). Meanwhile, stalking the wilds of central Allansia, such as Trolltooth Pass and beyond to the Flatlands (with occasional stops at the Horizon Inn), is the great Monstroso, resplendent in pink armour with a greatsword inscribed with 'Death to Demons', who crusades against all Evil they encounter. Finally, deep within the Moonstone Hills is reputed to be a labyrinth containing the mystical Orb of Lucis, one of whose guardians is an massive, if not particularly intelligent, Kragaar warrior called Gorgo, known for his battlecry: "Gorgo angry! Gorgo kill now!"

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