Sunday, February 1, 2026

El ultimo trio...

 

GWILDOR (#29/31)

[Advanced Fighting Fantasy 2E/Masters of the Universe (Filmation)]

Heroic creator of the Cosmic Key!

Thenurian (“Space Dwarf”) INVENTOR, age unknown, Male

 

SKILL: 5 STAMINA: 12 LUCK: 9 MAGIC: 0 

Magic Points: 0 Social Class: 6 (8 in Thenuria)

Talents: Darkseeing, Robust

Special Skills: Eternian Speech 4, Thenurian Speech 4, Crafting (Locksmith) 2, Locks 2, Tech Lore 2, Bargain 1, Flail 1, Drive Vehicle 1, Energy Weapons 1, Engineering 1, Evaluate 1, Siege Weapons 1, Trap Knowledge 1

Equipment:

·      The Cosmic Key (damage as per Flail, unlocks the powers of space, time, and the universe. In practical terms this is a +4 bonus to any Special Skill roll plus the ability to Teleport 2-7 times a day until the Cosmic Key needs to be recharged with 2-12 hours of inactivity)

·      Thenurian Battle Apron (as per Leather Hauberk, plus holds ten encumbrance slots of equipment, though retrieving an item takes one Attack Round)

Money: 12 GP, Provisions: 2

 

“By the power of the Cosmic Key!”

 

Mmmm... ah... yes... yes, I think I can. I need a few things: a masonic tesseract...

 


 

 

TWO-BAD (#30/31)

[Advanced Fighting Fantasy 2E/Masters of the Universe (Filmation)]

Double-headed evil strategist!

Mutant STRATEGIST age unknown, Male

 

SKILL: 5 STAMINA: 10 LUCK: 8 MAGIC: 0 

Magic Points: 0 Social Class: 6 (8 in NAME)

Talents: Ambidextrous, Dark Seeing, (half) Light Armour (any hit, roll 1d6 first; on 4-6 it hits Badraah’s purple scales (as per Light Armour – if this fails roll for regular armour next), Second Head (+1 ATTACK)

Special Skills: Eternian Speech 4, Arnour 2, Battle Tactics 2, Brawling 2,  Crafting 1, Drive Vehicles 1, Energy Weapons 1, Engineering 1, Siege Weapons 1, Strength 1, Tech Lore 1, Trap Knowledge 1

Equipment:

·      Yellowstone Circlet of Badraah (+1 SKILL bonus at all times)

·      Dragontooth-Buckler (as per Buckler and Shortsword)

·      Red Steel Breastplate (+1 to the Armour Roll)

·      Red Steel Gauntlet (as per Armoured Fist with +1 to Armour and Damage Rolls)

·      Belt of Red Steel (as per the Strongarm talent)

·      The Iron Boot (+1 Attack, as per Armoured Fist)

·      Red Steel Cap (+1 Attack, as per Armoured Fist)

Money: 12 GP, Provisions: 2

 

“You watch the prisoner. I’m going to get some sleep.” (Tuvar)

 

“Hey, you want me to try my new defence system?” (Badraah)

 


 

 

STINKOR (#31/31)

[Advanced Fighting Fantasy 2E/Masters of the Universe (Filmation)]

Evil master of odours!

Pelleezeean SABOTEUR, age unknown, Male

 

SKILL: 6 STAMINA: 16 LUCK: 7 MAGIC: 0 

Magic Points: 0 Social Class: -1

Talents: Ambidextrous, Darkseeing, Foul Stench (all opponents at -2 SKILL unless have Nose Filters or Plugs), Small Claw

Special Skills: Eternian Speech 4, Armour, Thrown, Awareness, Dodge, Herb Lore, Navigation, Poisons, Sneaking

Equipment:

·      Blue Steel Shield (as per Large Shield and can be thrown as a Chakram, with a +1 bonus to both Armour and Damage Rolls)

·      Armour of Odiphus (as per Breastplate, with +1 bonus to the Armour Roll, and also acts as automatic Nose Filters)

  • Red Steel Belt (as per the Strongarm talent)  

Money: 7 GP (all taintedwith the Stench), Provisions: 2 (ditto)

 

“Taste this, boys and girls!”

 

“That was a good one!”

 

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