Tuesday, November 28, 2023

An outpost of the insect overlords (part one)

Xoroa Sulphur Mine (#26/30, #330/365)

"In a dip-like valley between two hills lies a weird terrain feature, a bubbling spring of steaming water and boiling yellow mud, giving off gases with the most awful smell. Working and wandering through this chemical wilderness are strange ant-like creatures, clutching glass jars between their twitching forelimbs. What could possible be going on here?"

Contents: This is a Xoroa outpost from the settlement at Kul-Tha, mining useful minerals on the desert borderlands for valuable trade elsewhere. In particular, this area of volcanic activity is providing salt, sulphur, and poisonous gases for the Xoroa to capture, harvest and either utilize or sell onwards.

Heroes that enter this area in hostile fashion will immediately be engaged by 1 of 2 Xoroa Warriors on guard duty, while the other blows their horn to summon any further Warriors present at the mine. The Workers will shelter in the mine and only fight when defending themselves.

The Xoroa are however highly amenable to trade. All Warriors have 1 point in a heavily click-based version of Allansian, while anybody with any points in the Xoroa language can halve all prices listed below. If the Heroes are non-hostile and keen to buy product, these are the following prices (and current contents of the mine):

2-12 jars of yellow Sulphur. 10GP per Jar.

2-12 jars of chemical Salts, various colours. 5GP per Jar.

1-6 Gas Eggs (Encyclopedia Arcana: Volume 1, p. 121) - weird green crystalline eggs containing poisonous gases sucked from the mines. 10GP per Egg.

Stats:

2-12 XOROA WARRIORS, SKILL 10 STAMINA 11, Spear or Javelin.

Each Xoroa Warrior is armed with a Spear and two Javelins and carries a carved-bone summoning horn, which, when blown, will summon all other Xoroa Warriors to the area. They also have 1-6 GP in a leather pouch.

3-18 XOROA WORKERS, SKILL 6 STAMINA 7, Club. 

Each Worker has 1-3 GP.

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