Sunday, November 19, 2023

Scavengers, part two

A Den of Jackals (#17/30, #321/365)

"You are on the flat floor of a sandy valley, overgrown with tangled stands of thornbushes. You think to hear a sound up ahead, like some sort of animal call, but then silenced, but you're not sure. A wind whistles through the thorns, causing them to move and murmur harshly with weird scratchy noises."

Contents: In the depths of the thornbushes is the den of some JACKALS, which requires a special searching Special Skill roll to discover. The thorns also cause 1-3 STAMINA damage to anyone scrabbling through them to the den, which may be protected by armour, however there is a 1 in 6 chance anyone who is wounded is then afflicted with Firebush poison (see Advanced Fighting Fantasy, p. 53).

The Jackals will only attack if there are one or two, preferably wounded, Heroes within the thorns, but will fight if encountered in their den, retreating only if reduced to half STAMINA. The den is a well-disguised sandy burrow, with a secret back exit, which is only accessible to Heroes of Dwarf-size or smaller.

In the den are 2-7 Jackal pups, various bones, and 2-12 SP, all covered in tooth-marks.

Stats:

2 JACKALS, SKILL 5 STAMINA 5, Small Bite

2-7 JACKAL PUPS, SKILL 3 STAMINA 2, 1 Damage

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