CHAOS HOUND (#22/31, #143/365) [OOTP IV]
SKILL: 7
STAMINA: 7
ATTACKS: 1
WEAPON: Large Bite
ARMOUR: Light
DAMAGE MODIFIER: None
HABITAT: Dungeons, Ruins, Caves, Wilderness
NUMBER ENCOUNTERED: 1-6
TYPE: Monster
REACTION: Hostile
INTELLIGENCE: Low
Just as people and riding beasts can become afflicted by the warping mutations of Chaos, so too can the humble dog, transforming from a human's best friend to the dreaded CHAOS HOUND. These vicious brutes hunt singly, or in small packs, favouring cursed ruins, dangerous underworlds, and bleak stretches of wasteland. Chaos Hounds are also kept by Chaos Warriors and Chaos Beast Men, such as the Ruddlestone warlord Murgrim the Cruel, and used as hunting-beasts to track prey or guard dogs to watch their lairs. They appear as large, wolf-like dogs, who have been hideous twisted by their individual Chaos mutation(s).
To determine how many mutations an individual creature has, roll a die on the following table:
Roll Mutations
1-2 1
3-4 2
5-6 3
Then, roll three dice to determine the type of mutation(s) present. Reroll all duplicate mutation dice rolls, as well as any that cause conflicting mutations.
Roll Mutation Effect
3 Fire Breather: Roll a die each Attack Round: a 1 or 2 means opponent is burned for 1 STAMINA
4 Carapace: +2 STAMINA, Heavy Armour
5 Two Heads: +1 SKILL, +1 STAMINA, +1 ATTACK
6 Club Tail: +1 ATTACK, as per Morning Star
7 Clawed Legs: +1 ATTACK, as per Large Claw
8 Tentacles: +1 ATTACK, as per Small Claw
9 Extra Eyes: +1 SKILL, cannot be Surprised
10 Horns: +1 ATTACK, as per Large Claw
11 Scaly Skin: +1 STAMINA, Medium Armour
12 Extra Legs: +1 ATTACK
13 Spiny Skin: Medium Armour, enemy loses 1 STAMINA for every hit
14 Compound Eyes: +1 SKILL, Awareness Special Skill
15 Scorpion Tail: +1 ATTACK, sting does 4 STAMINA damage
16 Rabid: Wounded enemy must deduct an extra 2 STAMINA after the battle as they cut the poison from their wounds
17 Regeneration: Wounds heal at the rate of 2 STAMINA per Attack Round
18 Gigantic: +2 SKILL, +4 STAMINA, Double Damage Roll
Example: A band of Heroes are attacked by a pack of three Chaos Hounds out in the dusty wastes of the Deadlands. Rolling one die on the first table reveals the Chaos Hounds have two, two and three mutations respectively. Rolling three dice on the second table shows the first Chaos Hound has Clawed Legs and Extra Eyes, the second Chaos Hound has Horns and a Scorpion Tail, and the third Chaos Hound has Compound Eyes, Tentacles and a pair of Extra Legs. Drawing their weapons, the Heroes stride forth to attack the horrid Chaos Hounds...
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