TAX COLLECTOR (#29/31, #303/365) [POT]
SKILL: 7
STAMINA : 6
ATTACKS: 1
WEAPON: See below
ARMOUR: None
DAMAGE MODIFIER: None
HABITAT: Towns, Plains, Ruins, Dungeons
NUMBER ENCOUNTERED: 1 + see below
TYPE: Humanoid
REACTION: Neutral-Unfriendly
INTELLIGENCE: High
"One for you, nineteen for me."
- Imperial Tax Collector, Gundobad.
Taxes are an inevitable and unwanted, but often necessary aspect of life in many countries and city-states of Titan, and the person whose job it is to gather the various tithes, levies, fines and duties, is the dreaded TAX-COLLECTOR! A Tax-Collector is always dressed in fine clothing, and will carry some sort of official badge of office, in addition to a small locked carrying strongbox, containing 6-36 Gold Pieces and 10-60 Silver Pieces, for which only they have the key. They will also have a weapon; roll on the below table to determine what:
Roll Weapon Type
1 Dagger
2 Shortsword
3 Club
4 Blackjack
5 Needleknife
6 Handaxe
A Tax-Collector always has an entourage, as it would be madness to do their job alone, carrying a large amount of gold! Roll on the below table to determine the Tax-Collector's official entourage:
Roll Entourage
1 THUGS (2-7) Club, Leather Cuirass
2-3 TOWN GUARDS (2-7) Spear, Small Shield, Leather Hauberk
4-5 SOLDIERS (2-7) Polearm, Sword, Large Shield, Chainmail Hauberk
6 Pet: Roll: 1 JAGUAR, 2 PUMA, 3 WOLF-DOG, 4 WOLFHOUND, 5 KRELL, 6 MUNGIE. Also, roll again on the Entourage table, ignoring further rolls of 6.
"...when taxation time comes around, whole countries slow down almost to a standstill, and everyone takes part in the generally good-natured game of tax-collecting!"
- Ernst Kandermann, Life on Titan (p. 121).
When encountered, Tax Collectors and their entourage will generally be set up to collect a standard tax from all passersby. Anyone refusing to pay the tax risks being arrested or beaten up by the entourage. To determine the type of tax to be levied, roll on the table below:
Roll Tax Type
1 Pedestrian Levy: Costs 10gp each for everyone on foot.
2 Horse Levy: Costs 5gp each for everyone riding a Horse, other riding steed, or Ox and Cart.
3 Adventurer Tax: Cost 5gp per Hero.
4 Transit Tax: Cost 2gp to pass (street, road, gate, bridge, etc.).
5 Nonhumans Tax: Costs 3gp each for all nonhumans present (Elves, Dwarfs, Man-Orcs, etc.).
6 Other Miscellaneous Tax: Roll for type of tax: 1 Bald, 2 Old (50+ years old), 3 Children (up to 18 years old), 4 Beards or any Facial Hair, 5 Tall (over six foot), 6 Fat (obviously overweight). Also roll one more die; this is the cost of the tax in Gold Pieces per person being taxed.
Even in supposedly good kingdoms, Tax Collectors are a strange bunch. Gallantarian Tax Collectors are infamous for their persistence in tracking down tax-dodgers, backed up by a decent squad of soldiers, while in Salamonis, the aptly named Odious Pinchpenny has forged a tax-collecting career as the most hated man in the city, accompanied by his loyal hound Midnight, a huge black mastiff with some form of magical protection. Elsewhere, Tax Collectors may simply be psychotic. Valigyna the Miser, employed by the Archmage of Mampang, was a notorious psychopath who, assisted by his pet Jaguar 'Hashi', would rob and murder anyone unfortunate enough to enter his chambers!
Meanwhile, over in the wilds north of Gundobad lurks the semi-legitimate Imperial Tax Collector, a rogue public-servant backed up by a cadre of thugs, whose excise-extraction depredations across the countryside are cursed everywhere by peasants and farmers. Why they still have the title 'Imperial' is also somewhat mysterious, given the Kabeshian Empire formerly active in these parts collapsed nearly three centuries ago during the War Against Chaos. Even some well-known dungeons have been frequented by the Tax-Collector, eager to levy antiquity collection fines against any adventurer looting too much treasure from the hoards of monsters in the underworld, unless the appropriate paperwork has been filed beforehand, of course!