PICKPOCKET (#9/31, #283/365) [POT]
STAMINA : 7
ATTACKS: 1
WEAPON: Dagger
ARMOUR: None
DAMAGE MODIFIER: None
HABITAT: Towns, Towns (sewers), Ruins, Dungeons
NUMBER ENCOUNTERED: 1-3
TYPE: Humanoid
REACTION: Neutral
INTELLIGENCE: High
Similar to the Cutpurse, the PICKPOCKET is a street-thief specializing in absconding with the valuables of townsfolk as they amble about a settlement. Unlike Cutpurses, however, who use a dagger to swiftly cut a purse free from its strap, the Pickpocket favours their dextrous agility to remove individual gold pieces and other trinkets directly from the pockets and pouches of the unwary, hence their name. They then make a fast getaway, but it is advised to be cautious in following the Pickpocket as they are usually equipped with a dagger with which to defend themselves more than adequately! They have little else in the way of possessions, other than the clothes they wear; any treasure they may have, has been likely taken from their last victim.
Pickpockets operate in cities and larger towns either individually or in a small team, with one as the picker, one as the lookout, and any others as backup. These roles may be varied to keep a team sharp, or chosen, or designated, based on skills and experience. The activities of a Pickpocket are almost always sanctioned under the auspices of the local Thieves' Guild; freelancers are given short and often violent shrift. In particular, the Pickpocket will target wealthy merchants and rich strangers, especially those without bodyguards or other protective measures. Yazmon of Tak (see Heroes of Titan, p. 43), one of the greatest Pickpockets of the city-states of the Inland Sea, notoriously favoured robbing drunken pirates on shore leave! Note that all of these categories may include wandering adventurers, returning into town from a profitable expedition down the local dungeon, now heavily-laden with treasure and sundry sparkling objects - easy prey for a skilled team of Pickpockets!
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