Wednesday, January 11, 2023

Outer Sanctum, Zone Three (#11/365)

Outer Sanctum, Zone Three (#11/365)

"You are at the end of an enormous vaulted hall, and ahead of your are an immense pair of bronze doors, stained green with verdigris. Great pillars support a high ceiling, everywhere is cyclopean stonework adorned with peeling plaster and carved engravings, all defaced by more recent graffiti in Orcish and Gnollish languages. There are a multitude of bones all over the floor, that crunch under your feet as you walk, most apparently belonging to various great mythological beasts - a manticore, a chimera, a hydra. Even as you watch in horror, the bones start rising, forming gradually into two immense monstrous skeletons, jaws clacking together and huge clawed talons stretching forwards towards you, angry at your intrusion!"

Contents: The bones will animate into 2 undead CHIMERICAL BONEBEASTS after 1-6 minutes and attack the Heroes until slain. 

Amid the bones and debris, a search will reveal 2GP and a ceramic jar full of salt.

The great bronze door is covered in faint Djaratian hieroglyphs detailing the journey of a dead soul into the underworld. Various hideous Djaratian monsters of myth and legend are depicted harassing the unfortunate soul on its lonely quest.

The door is magically locked and can only be opened by a magic spell or the use of a Bronze Key. 

Stats: 

2 CHIMERICAL BONEBEASTS

SKILL 9, STAMINA 11, 2 Attacks, Very Large Claw, Light Armour (bony plates), +2 to the Damage Roll

Blade and piercing weapons do 1 STAMINA damage, Blunt and crushing weapons do normal damage.

No comments:

Post a Comment