Monday, January 9, 2023

Outer Sanctum, Zone Two (#9/365)

Outer Sanctum, Zone Two (#9/365)

"You are in the middle of an enormous vaulted hall, you cannot tell how much further back it must extend both behind and in front of you. Great pillars support a high ceiling, everywhere is cyclopean stonework adorned with peeling plaster and carved engravings, all defaced by more recent graffiti in Orcish and Gnollish languages. There are a multitude of bones all over the floor, that crunch under your feet as you walk, most belonging to humanoids and apparently the site of a battle, for there are also rusty swords and shields scattered about as well. Even as you watch in horror, the bones start rising, forming gradually into the skeletons of warriors, jaws clacking together and bony hands clutching tarnished blades, angry at your intrusion!"

Contents: The bones will animate in SKELETON WARRIORS after 1-6 minutes and attack the Heroes until slain. 

Amid the bones and debris, a search will reveal the body of a dead adventurer, who is carrying 1GP and a bandolier with 5 throwing daggers.

The swords and shields (which feature a barely visible phoenix design), are battered and rusty but of ancient Vatosian origin. They may be worth something to a collector of Vatosian curios, if the Heroes can be bothered carrying them all out of the dungeon.

Stats: 

4 SKELETON WARRIORS

SKILL 8, STAMINA 6, Rusty Sword, Small Shield

Blade and piercing weapons do 1 STAMINA damage, Blunt and crushing weapons do normal damage.

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