Monday, March 11, 2024

The thing that should not be...

THE THING (#12/31, #72/365) [OOTP IV]

SKILL: 5

STAMINA: 9

ATTACKS: 2

WEAPON: See below

ARMOUR: Medium

DAMAGE MODIFIER: +2 to Damage Roll

HABITAT: Ruins, Dungeons, Caves, Wilderness

NUMBER ENCOUNTERED: 1

TYPE: Monster

REACTION: Hostile

INTELLIGENCE: Low

Yet another large furry humanoid from the wilds of Khul, the THING is a vast horrible creature, covered in hair, grunting incomprehensibly and usually clutching a large, two-handed weapon of some sort. Their origins are somewhat obscure, possibly being some sort of Chaos-warped variant of a Yeti, Ice Hulk or Snow Beast, yet dwelling in the lowlands and menacing serfs and peasants by stealing their livestock via force of arms.

To determine the Thing's weaponry, roll on the table below:

1-2 Cleaver

3-4 Battleaxe

5-6 Greathammer

The Thing tends to acquire their weapons randomly from whoever they may have previously slain, but, historically, they were often used as gladiatorial foes in the arena of the Kabeshian Empire. This practice still endures, and it is not uncommon to find a Thing employed as a pit-fighter or colosseum-monster in places across Khul, such as Ashkyos or Calah, stalking across the blood-stained sands of the arena, snarling in defiance and clutching a large iron two-handed weapon, ready to fight!

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